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Textbooks » Computers & Internet » Programming » Graphics & Multimedia » DirectX

DirectX Textbooks

17 items available in this textbook category Sort by: Relevance | Bestselling | Title (A-Z) | Publication Date
Introduction to 3D Game Programming with DirectX 11
by , Kindle Edition, 864 Pages, Published 2012 by Mercury Learning and Information
EISBN: 9781937585945

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Introduction to 3D Game Programming with DirectX 10 (1th edition)
by , Kindle Edition, 502 Pages, Published 2009 by Jones & Bartlett Learning, 1th edition
EISBN: 9781598221299

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Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming (Game Design) (1th edition)
by , Kindle Edition, 592 Pages, Published 2014 by Addison-Wesley Professional, 1th edition
EISBN: 9780133570113

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Beginning DirectX 10 Game Programming (1th edition)
by , Kindle Edition, 383 Pages, Published 2007 by Course Technology PTR, 1th edition
EISBN: 9781598636246

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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (Wordware Game and Graphics Library) (1th edition)
by , Kindle Edition, 654 Pages, Published 2010 by Jones & Bartlett Learning, 1th edition
EISBN: 9781598221176

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Practical Rendering and Computation with Direct3D 11 (1th edition)
by , Kindle Edition, 648 Pages, Published 2016 by A K Peters/CRC Press, 1th edition
EISBN: 9781439869765

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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) (Softcover reprint of the original 1st ed.th edition)
by , Kindle Edition, 424 Pages, Published 2008 by Apress, Softcover reprint of the original 1st ed.th edition
EISBN: 9781430208211

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DirectX 11.1 Game Programming
by , Kindle Edition, 146 Pages, Published 2013 by Packt Publishing
ISBN-10: 1849694818  ISBN-13: 9781849694810  EISBN: 9781849694810

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Direct3D Rendering Cookbook
by , Kindle Edition, 432 Pages, Published 2014 by Packt Publishing
EISBN: 9781849697118

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Beginning DirectX 11 Game Programming (001th edition)
by , Kindle Edition, 384 Pages, Published 2011 by Cengage Learning, 001th edition
EISBN: 9781305142916

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